I am working with spectrograms and I’s like to make a custom color palette. Is there an easy way to define my own color palette?
yes, with a 1d dynamic texture… there might even be a texturefx doing that.
If VL.OpenCV is up your alley there is the ApplyColorMap (with preset palettes):
Also in VL.OpenCV world, if you want to specify your custom palette you can use LUT:
Thanks, great solutions!
may be related, in case you want to stick to beta …
this one just replaces with the closest color it can find in the input buffer, but you can start from there if you need more control.
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