ok, there’s 2 separate issues:
-
old vl.core nuget and some assemblies aren’t in the outputdir (must be set to copy in properties)
-
(what i was referring to)
i made a second receiver, that receives a Sharpdx.Texture2d instead of an image, that could then be converted to stride.texture with (almost) no cost via FromNativeTexture
1 is trivial to fix and 2 needs some more tinkering