Consistent visual representation of a received bang

I’ve noticed this multiple times and always ignored it. But I dont wan’t to any longer, especially while the interface is getting some love recently. The bang needs a consistent animation when it has been received, maybe the same timing when it was triggered - it is much better for debugging and the editor does not feel like information was lost. Basically Max and PD also do this.



100% agree, often have to add monoflop or counter after bang just to be sure its getting banged

yes like elementa bangs

Is this anyway possible? It is really unhandy like that :(

Disgusting and finally fixed.


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