hello. i try to do a concave polygon with vertexbuffer.
could delaunay be used for concave surfaces?
or another way to get the indices?
or another way to get the indices?
split a grid geometry with the right resolution and use its indices.
hello. i try to do a concave polygon with vertexbuffer.
could delaunay be used for concave surfaces?
or another way to get the indices?
or another way to get the indices?
split a grid geometry with the right resolution and use its indices.