I have a bunch of quads, with a getslice and some random routines I manage to have two different groups, changing randomly. With an input spread I create an animation of the wuads moving from some random positions to some other positions (the two groups).
Now how to deal with the colors? If I have for example 4 quads “transforming” and morphing into 9 quads, how can I retain the color of each one so it doesn t change when a new group is formed?
I am attaching the patch cause I don t find it too easy to explain…
elgeneradorquads.zip (7.2 kB)