Color Pin Reset in b36

we’re hosting a beginners workshop today and pins of type color on nodes can’t be resetted …
you have to reset the whole node.

That’s sadly something we’d have to explain as a bug, which wasn’t around prior to b36.

On a second note for the sake of completeness, which I reported already on matrix: nested dx9 renderers that are out of scrolled patch bounds cause a heavy framedrop, which makes it quite hard to show a couple of different examples/behaviours next to each other …

It’s no big deal for experienced users, but it’s quite weird to explain these quirks to newbies.

Thank you

can confirm the pin reset bug.

same here !

confirmed, thanks for the report. working on it!

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