Color mask

This should be very simple, but after playing with vvvv for a while I’m still not very good in rendering tasks.
I would like to split a rendering window for a few zones and be able to change color of a rendered graphics in zones. A triangle as example on a picture below.

Any help or ideas would be appreciated.

you can use the multiply blend mode for that:

ColorAreas.v4p (7.3 kB)

and check video-effects-and-compositing-tutorials for related tips & tricks

Wow, The Devvvs were so fast!

Here is the pure TextureFX approach, which is quite similar to how you will do that in photoshop or aftereffects.

ColorOverlay.v4p (17.5 kB)

That’s why we prefer 4v. Thanks for support!