i’d like to use a camara animation and a bit of geometry out of a collada/.dae file in vvvv (animation and geometry were done in cinema4d). the import of everything via the collade nodes worked out of the box, nice! but unfortunately something seems to be wrong … because if i place now a “vvvv created geometry” in this whole setup let’s say a box node, then the box is somehow mirrored or fliped (green boxes) compared to the collada geometry (grey box in the centre). i tried to alter the coordinate systems in the ColladaFile node, but nothing helps … i am wondering now whether someone knows a workaround (or is it just a bug)?
anyway i did a testpatch, so you can check it.
any help is welcome. thanks!