Hello guys ,
i,m trying to do with a friend a model that can be animated by giving values in vvvv ,
my friend is got a human model mesh with bones ,so the idea is to move arms and human joins with vvvv values . we are quite lost in that ,as far as i know collada its the right way to import that mesh into vvvv for animating it ?
but in which way would he have to export the collada using 3dmax or if not other similar app ?
in vvvv how could a affect those bones ? so far i tried the astroBoy_walk.dae file in which there is a guy walking , the only parameter i see is time for manipulate the animation ,
which nodes will affect on bones etc using collada ?
we apreciate your help as we are pretty lost right now .