I have been trying out the new code-editor (which is great BTW) to see how I could code my own plugins. It turns out to be quite easy.
In the templates, there is an example that outputs a texture, but I don’t see how I could write a plugin that outputs a spread of textures.
Does anyone have an example of how I could do that?
I have a feeling that
void VVVV.PluginInterfaces.V1.IPluginDXTexture.GetTexture ( IDXTextureOut ForPin, int OnDevice, out int Texture )
might have something to do with it, but I don’t really see how it should be done…
nope, audio and video pins cannot be realized with plugins.
what you can do though is writing a freeframe plugin that has one video in- and one output.