I’d love to have a point cloud-particles effect with a live camera input. This is kind of what I have in mind :
Any ideas how to achieve this ??
My best try was patching around with Realsense Point cloud + fuse particles but I can’t enhance much of the particles amount then it stopped working (even though machine performance seems ok)
check for actual depth resolution of realsense. idk if really 1080?
lower decimation filter, I believe 1 vor 1:1 resolution.
use simpler geometry for particles, test with sprites.
Crop with threshold for even fewer particles