Cloning GUI templates


when I clone the simple GUI template n beta25.1, I don’t know how to open the code-editor, since left-clicking the node opens the node’s window.

Anyone knows how to do that?

My second problem is cloning the ‘GUI Dynamic’ template. The files are created, but I don’t get a node in my patch. I guess this is due to the fact that the resulting file doesn’t compile. When I drag the cloned .cs file onto my patch, the code editor opens with the simple template without errors, but when I drag the Dynamic template onto my patch the code-editor shows an error on the following lines:

TableLayoutPanel FMainPanel = new TableLayoutPanel();
		Dictionary<string, TableLayoutPanel> FTabPanels = new Dictionary<string, TableLayoutPanel>();

and the error message is something like: The type or namespace name TableLayoutPanel could not be found.

Solved the first problem myself: Ctrl-left click allows me to open the code editor for that node.

Hmm, it seems to work on another PC…

I guess maybe I am missing some .net version?

the System.Windows.Forms assembly is referenced? open project explorer (ctrl + j), navigate to References of your cloned gui template project.

if it is referenced, the following line of code exists in the beginning of your cs file?

using System.Windows.Forms;

It is referenced but on the pc where it doesn’t work it points to version or something no matter what I do (even if I dereference it and try to add a reference to version 2.0).

On the PC were it works, it references version 2.0. I don’t know why that happens…

try to uninstall .net 1.1

for vvvv to work you need .net 3.5 sp1 (includes 2.0)