ClientBounds of Renderer not working in first frame

I noticed that the ClientBounds node and the output of the Renderer are both not working in the first frame of the application. Is there any way to deal with this?


One step later:

To reproduce just patch the few nodes from the screenshots and press F8 and F6. The output is only updated when hitting F6 another time.

That’s for sure an irritating part.
It’s our plan to review things like this and have an in-between milestone that only is about cleaning up core library things like this.

For now, consider starting rendering in the second frame.

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