1, :)
2, hm? my javascript knowledge is like NIL. so i have to ask someone(to AvoidNIL), but let me explain:
i am pasting some text into my html and generate a texture with the chrome renderer. i only have the amount of text(words, letters)and my css(with different scaling and line heights…). i dont know how to calculate the final dimension of the texture?
so one solution could be to have an option like “fit height” to auto-generate the perfect height of the texture depending the amount of content in the html.
or to have a kind of information (like: “final height: 1.5”) which explains me how far i have to scroll to show the complete content in my preferred window(width-height-inputpins)
.alex.