i’am trying to affect one texture by a 2nd. So basically the 2nd Texture (Camera Image) should change the color of the pixels of the source image/texture. This effect should be permanent and not only temporary as it would be when blending those two textures together.
So in the end the source image/texture should have “traces” of the camera image.
Has somebody an idea how to achieve this effect, or is my explanation completly unclear :)?