Calculating from image a mesh, and bonning and animating it?

Hi !
I m discovering actually OpenToonZ from gibli studio.
It s a vectorial animation software. One of the powerfull features of opentoonZ is the Plastic Tool.

It enables :

  • to create a mesh from an image ( you draw your form and then ask to build the mesh)
  • put some handle points on it
  • deform the mesh from the animation of handles points
  • add flex and rigid region to control the reactions of the mesh

Here is a sample of animation capabilities:

So mainly, i would like to arrive to do such a thing in VVVV.

Has anyone any idea how i can achieve this type of deformation of mesh in VVVV for real time manipulations ?

Here is also a second link to a tutorial with the plastic tool handles used in Star mode, not in inverse kinectic approach:

Thank you for your suggestions !

Hey karistouf, iirc d.o.p.e allows you to put handles on a mesh and deform it :

Might not do everything you’re asking for but could be a starting point !

EDIT: yes its fine ! thank you !
One question for me is now to understand how i can output from an image in black and white an .obj or mesh

any idea ?

Yea, you have to do that in 3d package, otherwise it’s a bit of pain in the ass

any utility around or link to a mesh calculator from image ?

Illustrator > vectorize > bounding curve save as ai 3 > import 3ds max > uv map > export as obj

hI Antokhio, i m freeware, no illustrator…

Any way to arrive to do it with VVVV ; something like renderer> on/off pixel reading > point generating with coordonates ? or a DX11 mesh editor / drawing utility ?

or any free tool ? i tried but i cant arrive to inject them properly in the sample of the h.o.p.e package

Hey you can try vl open cv contour and this:

I will upload you my obj exporter in the morning

ah yes, that would be really great !!! thank you anthokio :)

i think you need latest dx build with it, there was something with assimp vux had to fix to make it show model (37.1 KB)

This topic was automatically closed 365 days after the last reply. New replies are no longer allowed.