On a client: I was wondering if it is possible to instantiate a patch again that has been received from a server.
It says ‘Patch.v4p of 192.168.178.25’ in the tab. How can I create that node again outside the boygroup graph, and what happens when the original node is changed from the server?
One idea is of course to hack it via getPatch -> sendsString and recreate it outside manually …
Background: Changing patches dynamically in a boygroup. If I only network the cratenode, it is of course very fast, since every client updates itself, but I dont have the features of boygrouped patching anymore.
Also, the patch that is created once on the server has top be present multiple times on the client.
Any better ideas?