My question is regarding box2d and keeping the aspect ratio of the circles when I stretch the window to a dimension of 16 x 2 - 16 width 2 height.
if you open the box 2d circle help file and stretch the window horizontally your circles will turn to ovals. I want to keep them as circles.
I played with transform - but the problem is that although I can transform the oval to a circle but then the physics get messed up.
I tried aspect ratio but with the same result.
Please let me know if you have a solution,
there is probably an easy fix I am missing out.