Bouncing Ball in GPU

Hi,all vvvvers

I’d like to implement simple “Bouncing Ball” physics in GPU,
and try to modify the ‘ParticlesGPU_2d_Dynamic’, but i ditn’t got it.

http://dl.dropbox.com/u/1398533/temp/bouncing_ball.zip

thx all

Look at the vux behaviours inside the Particles library, there is a shader with gravity and walls implemented.
Good Luck.
Ari.