Boubles2d Spring Spreading

Hello all

I’m currently playing with dottore’s BoublesRadius (2d Spreads) module and I’d like to use a spread on the “Spring” input if possible, in order to have circles with differing push/pull powers.

I just haven’t had any luck getting it working so far, I don’t have a good understanding of the algebraic elements of the patch (Expr node etc.) is there anyone here who knows a bit more and can perhaps let me know if my aims are particularly realistic with this patch?

Thanks very much to anyone who’d like to help.