Boolean for (Mesh)

I wish vvvv would have nodes to intersect, union and maybe subtract (closed) meshes.


i wish too. i fear they might be too slow for realtime purposes. but it might be a good diploma thesis to check what code can be leveraged from e.g. the Blender sources and moved into a vvvv plugin.

(with a then very much desired way of exchanging meshes over the plugin api)