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Beta 32 Black is not Black in rare occasion

I just had a bug that occured only one and was not reproducable after restarting beta32.

But it was just that ex9 layers like a quad or constant was not black any more when the value of hsv was pulled down completely, but dark grey.

So just to mention that…

patch or it didn’t happen!

i could upoad a quad attached to a renderer but it would be not buggy.
Anyway, something happend when I was patching on some fairly normal stuff and then i could do Quad and Renderer and it was dark gray also with value = 0.0

100% true story