Audio reactive 3d model with stride

Hi there dear community!

I have yet another question as a complete newbie to vvvv gamma. So I built a 3d scene and combined it with skia elements. Everything is nice and working, except, that I’d love to make the scaling/size of my 3D model audioreactive. I installed vl.audio and built the audio scene with Takuma Nakata’s tutorial (audioIn, GetSlice, FFT). Now I struggle with the challenge how to connect the FFT to my ModelEntity’s Scaling (I put a 3D TransformSRT into its Transformation Input and made it already rotate). If anyone by chance knows how I could successfully proceed, I’d be forever thankful!

Good night for now,
K

have a look at the helppatch “calculate fft of audio signal”. fft gives you values for different frequencies. pick your slice or pick multiple and calculate average.

1 Like

This topic was automatically closed 365 days after the last reply. New replies are no longer allowed.