with artk+ and .x file i don’t have many problem, now i started to work and control collada animated mesh.
The problem is…how insert the setmatrix output of the artk+, in the transform collada mesh shader…is possible?
remeber you can concatenate the *(transform), so you can attach a rotate (anyway the result is the important thing, so if it works, in this way you use one node less in the patch, always a good thing ;))
sounds like the coordinate system is not handled right.
open the inspektor and select the ColladaFile node. play around with the source and target coordinate systems and maybe it’ll fix your problem in a little cleaner way.