Align kinect skeleton XYZ position with RGBXY position


Hello everyone.
I read Kinect2 RGB skeleton alignment methods and the comment that there would exist this RGBxy positions but in my patch the RGBxy coordinate doesnt seem familiar to the xyz… Its about 1000 times bigger. I tried to use xyz minus z coordinates but it doesnt work accurately.Anyone has any idea how this works?


I found the answer myself :D
There should be a map function to turn RGBxy to routine xy in vvvv!Capture