Well, back to the forum again.
I would like to do a 3D puzzle. At the moment I'm using an online puzzle through the HTMLTexture DX11. I have some limitations with that so I would like to do it entirely in VVVV
What basically I need to achieve:
1) A collision detect between each piece of the puzzle
2) If it's the correct piece it will snap with the other
3) Understand when it's complete
BONUS: End up with a contribution so someone else in the future will find it easier.
So I have rough draft in my mind on how to approach this but I would like to hear your opinion and your approach that would probably be more helpful and fast than mine.
P.S I don't have a clue about VL
P.S 2 It's going to be touch installation.