I can’t quite figure out how to start this but I’m sure its possible. Is there a way to use the pipet to sample in 3d space.
As an example, i have a matrix of led tube, (like versa tubes) 10 x 10 and I’m trying to pass a 3 object through the space (a sphere). I’m trying to sample where this intersects and output the data so i can do volumetric video in real time.
Im trying to use 10 cameras to look at a scene at intervals with a very small gap between the near and far plane but I’m struggling to get this to work.
Ive thought about this in the past but haven’t tried to implement it until now, its tricky!
Andy