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vvvv beta


feature Feature requests for vvvv beta general General statements or discussions regarding vvvv beta bug Bug reports for vvvv beta question Questions about using vvvv beta
Topic Replies Activity
About the vvvv beta category 1 March 29, 2019
Supress Diagonals Question 3 December 3, 2020
Compare String with List 3 December 1, 2020
Barcodescanner output to string 13 November 30, 2020
Kinect + Particles = interaction 4 November 29, 2020
Depth Buffer for Point (DX11 3D)? 3 November 29, 2020
Red node when uploading image from VL as an image texture in 32bit 3 November 25, 2020
Map laser on a curved surface 4 November 24, 2020
Some Geometry missing when drawing Quads at vertex positions with Geometry Shader 3 November 20, 2020
Inject multitouch events 8 November 16, 2020
VL in Beta as separate download 1 November 16, 2020
Need help with Text-To-Speech 3 November 16, 2020
Problems sending TUIO 14 November 16, 2020
[beta41-1 preview] EditingFramework nodes issues
bug
3 November 15, 2020
Can you read multiple json files with HTTPGet? 5 November 14, 2020
Frame-precise sync of input devices 2 November 13, 2020
Help debugging patch 4 November 11, 2020
DeNiro with given time 2 November 5, 2020
Vvvv 40 vlc.dx11 broken
bug
6 November 3, 2020
3D positions problem from Collada model's VertexBuffer 3 October 29, 2020
VL pauses with Kinect2 library 3 October 25, 2020
DX11 multi pass setup questions 4 October 22, 2020
Instance Noodles: SpriteBuffered with Texture Array Nvidia vs. AMD 2 October 23, 2020
Remote Host connection via RCP 23 October 22, 2020
Creating String Spread 6 October 21, 2020
Rendered texture wrong scale at patch start 6 October 21, 2020
Question about dx11 Rendering and performance 3 October 19, 2020
DX11 to DX9 3 October 19, 2020
Demolition Media Hap: new version is coming, testers needed 26 October 18, 2020
Nuget directories in beta 1 October 17, 2020