EDIT: I think it’s a node or connection limit bug, see posts below.
First off I apologise for giving you such a monster patch to demonstrate this bug with.
I’ve been trying to recreate the conditions for this bug in smaller patches but it only seems to happen in my monster patch.
I’ll be happily patching in VL when after a connection suddenly TTY renderer spews out errors.
It happens in one of two patterns: I’ll find a totally unrelated node has turned red, usually a time based node like LFO or stopwatch.
OR it happens in another pattern where creating an LFO or Stopwatch and then giving it an iobox will turn another unrelated node red.
I’ve managed to create a repeatable version of the bug in this pattern.
Once again sorry for the mess, I can’t seem to isolate it reliably.
Tested in Beta35.8x64.
(I tried to test it in latest Alpha but that causes lots of other errors with my test patch, ambiguous references for the IPAddress type amongst other things).
TTY Error is
VL.Lang.Platforms.CIL.Runtime.PatchTracer.Trace(Boolean, UInt32, System.String, UInt32, !!0 ByRef, UInt32, !!1 ByRef, UInt32, !!2 ByRef, UInt32, !!3 ByRef, UInt32, !!4 ByRef, UInt32, !!5 ByRef, UInt32, !!6 ByRef, UInt32, !!7 ByRef, UInt32, !!8 ByRef, UInt32, !!9 ByRef, UInt32, !!10 ByRef, UInt32, !!11 ByRef, UInt32, !!12 ByRef, UInt32, !!13 ByRef, UInt32, !!14 ByRef, UInt32, !!15 ByRef, UInt32, !!16 ByRef, UInt32, !!17 ByRef, UInt32, !!18 ByRef, UInt32, !!19 ByRef, UInt32, !!20 ByRef, UInt32, !!21 ByRef, UInt32, !!22 ByRef, UInt32, !!23 ByRef, UInt32, !!24 ByRef, UInt32, !!25 ByRef, UInt32, !!26 ByRef, UInt32, !!27 ByRef, UInt32, !!28 ByRef, UInt32, !!29 ByRef, UInt32, !!30 ByRef, UInt32, !!31 ByRef, UInt32, !!32 ByRef, UInt32, !!33 ByRef, UInt32, !!34 ByRef, UInt32, !!35 ByRef, UInt32, !!36 ByRef, UInt32, !!37 ByRef, UInt32, !!38 ByRef, UInt32, !!39 ByRef, UInt32, !!40 ByRef, UInt32, !!41 ByRef, UInt32, !!42 ByRef, UInt32, !!43 ByRef, UInt32, !!44 ByRef, UInt32, !!45 ByRef, UInt32, !!46 ByRef, UInt32, !!47 ByRef, UInt32, !!48 ByRef, UInt32, !!49 ByRef, UInt32, !!50 ByRef, UInt32, !!51 ByRef, UInt32, !!52 ByRef, UInt32, !!53 ByRef, UInt32, !!54 ByRef, UInt32, !!55 ByRef, UInt32, !!56 ByRef, UInt32, !!57 ByRef, UInt32, !!58 ByRef, UInt32, !!59 ByRef, UInt32, !!60 ByRef, UInt32, !!61 ByRef, UInt32, !!62 ByRef)'.
VL Time node bugs.zip (366.7 KB)