Runtime stops for Kinect2 help patches

When opening help patches from the Kinect2 nuget, the runtime of vvvv stops, for all stable versions since 5.0 with the right nuget according to the compatibility chart. Here is the debug info:

Debug info

vvvv gamma debug info

Computer Info

  • Operating System: Microsoft Windows 10 Enterprise
  • Framework: .NET 6.0.11

Video Controlers

  • NVIDIA Quadro K620 (Driver 23.21.13.8816)

vvvv info

  • vvvv version: 2023.5.2

Startup Arguments

Installed Packages

  • VL.Stride.HDE 2023.5.2
  • VL.Stride.Windows 2023.5.2
  • VL.DebugInfo.HDE 1.0.0-preview01
  • VL.Devices.Kinect2 1.3.0
  • VL.IO.OSC 1.0.19
  • VL.FuzzySearch 2023.5.2
  • VL.Stride 2023.5.2
  • VL.Skia3d 1.1.2
  • VL.Stride.Runtime 2023.5.2
  • VL.CoreLib.Windows 2023.5.2
  • VL.IO.TUIO 1.0.8
  • VL.EditingFramework 2023.5.2
  • VL.Video.MediaFoundation 2023.5.2
  • VL.EditingFramework.Skia 2023.5.2
  • VL.ImGui 2023.5.2
  • VL.HDE 2023.5.2
  • VL.Skia 2023.5.2
  • VL.CoreLib 2023.5.2
  • VL.IO.ArtNet 1.0.1
  • VL.Fundamentals 2023.5.2
  • VL.IO.Firmata 1.0.5
  • VL.ImGui.Skia 2023.5.2
  • VL.Audio 1.2.2
  • VL.IO.Midi 1.0.9

Loaded and compiled documents

callmenames-2023-06-15

  • VL.CoreLib
1 Like

late confirmation on this. the trouble seems to be the “Face” node. as long as you don’t have it in use, we cannot reproduce this problem. and the main overview helppatch had that node in use. since today this one is of rather special interest, we simply disconnected it in the main patch but refrain from investigating this further at this point.