My Desktop is setup as follows:
Screen 2 is my primary display and set to 150%. Screen 1 is set to 100%. (Both have a resolution of 2160p) .
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Window saved with certain size on secondary screen doesn’t open with correct size.
Looks like it gets created on the primary screen and moved over which then triggers a resize. -
When using
GameWindow.SetSize
and moving the window afterwards it resizes.
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When setting
GameWindow.SetAllowUserResizing
to false the window “grows” when moved.
Tested with 5.2 stable and 5.3 preview-0349
SizeBugs.vl (12.3 KB)