I have a B8G8R8 Image coming out of Nuitrack (Color stream) that I need to use in Stride. When I attempt to use ImageToTexture, it complains about not supporting this image format. I tried flipping to R8G8B8 but got the same error.
What is the current workflow to go from 3-channel/8-bit Image to Texture in Stride? If it is not supported, can it be added to the ImageToTexture node?