Hi,
I have a 3d polygonal model consisting of approximately 40 vertices. I imported it into vvvv. I want to edit the position of vertices, because I am working on a video mapping project and the model does not fit exactly the construction. I want modify vertices while projecting on the construction. Is there any solution for editing the position of each vertex of an x format 3d model individually? I think the node called vertexbuffer may work, but I don’t have any idea about how it works.
Thanks,
sedef