Just a quick question, i have a mesh rendered in a windown and set the depth buffer for the renderer windowed to DX248 which looks fine, the only problem is, is when i go full screen the back of the mesh displays through the front. I expect it is relatively simple but it has me stumped!
“Oh and this is my first xfile export from blender :-)”
Se attached file for what im doing wrong?
DancingSnowman.rar (142.8 kB)