I am playing around with a draggable world to get a better unstanding of the 3d things
right click drags the world and a couple of buttons around.
ok, my questions:
how can I get a better seam with the phongdirectional node. when I’m increasing the x resolution of the sphere it will be better, but not perfect.
how can I improve the resolution of the quads and the text nodes, or should I do this thing with 3d objects? the scene should look more crisp…
the fog in the renderstate queue doesn’t work. erverything gets white. (in the 4 room note it looks fine, I didn’t see my mistake.
How can I add shadows or some glows? Should I use things like the MRE? where can I get more infos an this point?
vvvv_drehung.zip (418.5 kB)