Water ripple effect

hi there.
i am pretty new to vvvv. did some stuff though already and know how to handle it.

i want to achieve the following effect as a realtime animation.


any hints are very welcome.

thanks a lot

hi.
Try that shader on a grid , moving texturecoord of the noise on the Z axis and playing a bit with parameter you’ll get a similar result.
texture-noise-3d