Hey devs

Congrats on the vvvv-sdk
i’m having some trouble getting started with plugins (and my time zone is pretty incompatible with IRC)

Essentially I’m finding a lot of the projects are corrupt.
if i open vvvv45.sln i get:

then the solution looks like this:

(i.e. nasty)

Also I can’t reference PluginInterfaces.csproj
since that looks like this internally:

I noticed in the IRC elias was talking about running this command:
msbuild.exe vvvv45/src/vvvv45.csproj /p:Configuration=Release /t:Build;Zip

but this throws:

kimchips@CHUO /c/kimchiandchips/VVVV.Research/vvvv-sdk (feature-fourrooms-viewport)
$ /c/Windows/Microsoft.NET/Framework/v4.0.30319/msbuild.exe vvvv45/src/vvvv45.csproj /p:Configuration=Release /t:Build;Zip
Microsoft (R) Build Engine Version 4.0.30319.1
[Microsoft .NET Framework, Version 4.0.30319.239](Microsoft .NET Framework, Version 4.0.30319.239)
Copyright (C) Microsoft Corporation 2007. All rights reserved.

MSBUILD : error MSB1008: Only one project can be specified.
Switch: p:Configuration=Release

For switch syntax, type "MSBuild /help"
sh.exe": Zip: command not found

tracking down msbuild was a bit of a pain to start with so i’m starting to give up a bit and see what i’m doing wrong

ok so if i use cmd.exe rather that sh.exe I get
which seems like a more reasonable error

Are there any notes anywhere about using MyPlugins.sln, vvvv.sln and references for the project?


did you run the ./init script from the gitbash before open-up the vvvv.sln?

yes, you should run ./init from git bash. pls read vvvv-sdk, everything you need to know to get started should be in there.

i was rereading it and was skipping section ‘the source layout’ as it didn’t sound relevant
inside there it mentions init