Hello! As reported in the chat, we are currently working on a project with Stride and Fuse renderings, which somehow immediatley crashes vvvv when the Fuse graph and the LocalReflections are enabled. Not sure, if this belongs into the bug category of Fuse or vvvv…
To make vvvv crash just toggle the booleans of the ManageProcess regions for the PostFX and the Fuse nodes one or two times.
Happens in 6.3, 6.6 and 6.7 previews
StrideFuseBug.vl (29.0 KB)