First: Nice update! I’m loving most of what I see. You guys rock - very hard :D
Now to the not-so-nice part:
Okay most bugs turned out to be me having missed something. But some remain:
You can hide the CodeEditor with ALT+3 only once. Open it again by rightclicking on the node and ALT+3 stops working. CTRL+W still works.
In any case closing the CodeEditor with CTRL+W does not delete the node.
If the latter is bug or feature I do not know. The first however seems to be a (small) bug.
I have an .fx file that exists both in my …\effects\ folder and in my working directory elsewhere. It appears twice now in the NodeBrowser (naturally). If I hover hover over the second one (the one in the working dir presumably) the tooltip will not follow.
From now on I cannot open nodes/patches from the dir the parent patch is in (even if I use another working dir) from the NodeBrowser. Typing their names or typing . yields the same error dialog, I pasted the debug info here: http://pastebin.com/KhmaC8Dr
Only rebooting my machine resolves this.
OpenInPatch does still work.
I’ll add more should I encounter more.
okay i have some questions about the FX-CodeEditor:
*Where can I find the debug information that I had before? There is no error-marking whatsoever… (and no menu)
*Also, when does the code get compiled? It doesn’t seem to auto-compile and I suspect it only recompiles on reloading the node/patch.