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VL.Devices.uEye

Started work on nodes for uEye cameras by ids-imaging

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i’m currently implementing a lot of methods for that sdk. things like SetBinning, SetFramerate, etc.

at the moment those are small process nodes that i assemble for my special usecase here. i think at some point we can join forces and make a single useable node out of those.

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is this just working with cameras from IDS’s “UI” lineup?

yes

Hi sebl, gigE and USB ?

yes