Started working on patching VL.Devices.Kinect for the 1. generation of Kinect:

The goal is to have a a nodeset similar to VL.Devices.Kinect2 but for the first version (or similar to the Kinect nodes in beta but for gamma. I’m assuming it probably will be a mix.)

Node structure still not 100% set in stone and WIP, current state

  • [o] Kinect: Kinda works
  • [o] RGB: Kinda works. Colors are a bit funky when interpreting the RGB values
  • [x] Depth: Mostly done
  • [o] Skeleton: WIP: Currently fixing some projection issues and more
  • [ ] Face

I’ll keep y’all updated


looks like you have BGRA for color
Face, is it even works for k1? I don’t think so