Thanks DeVLs for the the network nodes in VL.
How do I convert a spread of bytes (like the output of the UDP client node) to a float32?
So far I have :
A spread of a spread of bytes coming out of the (experimental) UDP client node
I’ve got that down to a spread of bytes with a foreach loop
I’ve found the ToFloat32 (System) node but it wants an array of bytes, not the spread I have.
Looking for a ToArray function, but they only exist for Vectors, not bytes
Using Set and SetItem to build my own array, but like setslice in vvvv they require an array to already exist with a # of elements to set. I can’t work out how to create that initial array. I can only find the empty array node with 0 elements.
Using a loop region to build the array but there is no additem function for arrays