I’m having a bit of bother with the video sync patch staying in time. I’m new to vvvv so its probably somthing obvious so I shall outline what I’m doing.
First I put all of the videos in the same directory on the client machines as the server
I’m running the client machines first by starting vvvv with an args.txt file that contains the /client 192.168.1.1 line.
I then run vvvv on the server and it has an args.txt file the /server line.
I then run the video sync server patch on the server with the correct IP’s of the client machines. This runs the video on all of the clients fine.
The problem is I have not had a chance to run the client video sync patch! How do I get the client patch to work and send back the sync information to the server?
the clients send nothing back to the server. the server does everything. if your videos start on the clients, they have recievend their patch (which is shown in blue on the server), so all is fine.
The videos are running fine on the client machines, but they are still drifting out of sync. As per your last posts I have encoded the videos using MJPEG encoders. First of I tried the PIC Video MJPEG3 codec, and then the LEAD MCMP/MJPEG codec’s, both of these where trial copies. Should I be using the MJPEG2000 codec?
I’m rendering from after effects and the key frame box is greyed out, is this because I’m using a trial?
My test clip is a simple counter running for 40 seconds rendered at 1024 x 768 at 25 frames per second. The LEAD settings where at 90% quality, data limited to 500kb per second.
Could you recommend some settings that I can exactly replicate that I could test my system with? Are my videos to high a resolution? Are there already made test clips I can run to test my system?
Maybe you can try a lower res like Pal (720x576), and ckeck all network settings (UDP broadcasting). First start the server only, play the file, then start one or two clients, and see if they are starting at the correct frame. For me it’s working fine with the lead codec. If you’re using wifi, try with wired network.
i thought that i read somewhere that it is not possible to use both video and audio output from a FileStream (DShow9) simultaneous.
try two filestreams parallel - one connected video - one with audio.
sory kalle, that is not true. if you find the source of this information we should correct it. of course you can connect both AudioOut and a VideoTexture/VideoOut node to one FileStream.