i´m trying to use the video mem recorder from colorsound in beta26, it basically makes a buffer with the video texture, but it doesn´t work as expected, it seems to be a memory leak or something like that in the buffer texture node.
I remember i´ve used it in b22 and b23 as expected.
is this a bug or am i wrong?
any help or other way to do the same in other way is welcome.
Hola Ari, It seems to work fine here , probably need a little update to clean ad make the module in less nodes , but at first glance i did not see the memory leak , using win7 64 . beta 26 . suerte ;D
Hey Abraham,
thanks for the help,
in booth patches the fps goes down when i´m recording,
have you the same behaviour? i´m on xp 32
i remember in the beta 22 it works without fluctuations, or am i wrong?
hi uhmm here when recording without the mainloop it goes around 32fps and when it,s at the end of the memory goes to 23 or so , but when mainloop remains at 25 . but yes it seems to go slower when lacking memory but i dont see much trouble in my side i just tested with the rectangle going around maybe with video or other content behaviour is diferent .
Hi,
I´ve tested it with live video, and the fps goes down from 60 to 1 when the memory decreases,
i think it could be a problem related with the new way to manage the textures in b26 (?¿), there is also problems with the queue texture node.
It seams to be a topic for the Devvvvs, i hope we can enjoy soon a new bugfixed beta,