Video in DX11 64bit

Hi All

How do I get live video into DX11 in 64bit?

There is no native videoin, elliots image pack is 32bit.

I am working with beta34.1

dx9todx11 texture is an option, but it feels a bit like a hack and it is my impresion that the shared texture might result in stuttery imagery at higher resolutions

any ideas

you might use 2 instances and share texure between them?

Yes, I can even do it in one instance, but I would like to just have a dx11 method

yep, would be great to have that

Sunep, between the video texture and the dx9-dx11 I usually have a changeformat node to steady out the frame transfers. It means using more GrFxcard memory but it seems to guarantee I get a steady output.