UV mapping behavior with xfiles

on the attached image you can see how the same image is mapped in the same model in Blender and in vvvv, with an exported xfile. In vvvv the lines is not antialiased or something seems to be wrong. Any idea?

there is different sampling like linear or point, try to look on to sampler state

Tx but it s not that…

you might need more vertices on curve…
since interpolation goes from vertex to vertex with one pixel line it’s always a pain
if your layer is flat… that stuff gonna work only with exact pixel size image prolly…