I have a project of multitouch surface.
For the beginning I want to use the Touchlib tools (more plug n play than vvvv tracking) and send OSC bundle to vvvv (more efficient to explore creativity) for making effects and other interactivity.
My first problem was to send to vvvv some compliant osc bundle from tuio protocol. For that I project to use the OscAPI writes in python.
My question is about the bundle I need to send to vvvv. Do you think I need to recreate a protocol for vvvv ? or if I use the same protocol did you think I could make some very succesfull effects and interacitivity?
Do you have some knowledge about multiscreen using this kind of DI or FTIR principle?
@joreg, an news on an tuio update to the oscdecode? maybe next release?
@thiv
what you mean with “/tuio/2Dobj aren’t converted” ?
and have you made allready some experiences with your bundle repacking method? any troubles? latency issues due repacking?
@elektromeier
Sorry for the delay. I didn’t see your post.
what you mean with “/tuio/2Dobj aren’t converted” ?
the script only manage “/tuio/2Dcur” messages because I don’t have the use of “/tuio/2Dobj” messages.
and have you made allready some experiences with your bundle repacking method? any troubles? latency issues due repacking?
I already have some experiences ( vvvv > tuio ) but I didn’t notice a so disturbing latency.
Maybe I should clean the script before putting it on vvvv site:)
note that also the FiducialTracker is opensource and could be rather easily updated to the newest features of the FidTrack library… it is all there, prepared to digest.
as mentioned on MultiSource_OpenPurpose vvvv plugins can in theory be written in many languages that compile to .net-dlls, including C. nobody has tried this yet, though.
if you don’t have any particular reason to use anything else, go for C#. you’ll not regret it.
depending on the plugin you want to write you may not even have to write a class. and the .NET-classlibrary is the blessing which you can make use of, or not (if you like it the hard way).
you may as well just give it a try. it could be easier than you thought.
ok joreg, i will make a look inside of it perhaps after 2 weeks ( too much work actually).
could be interresting to help somehow in vvvv …
i m using dev cpp that is with mingw32, I have made a quick look inside of sources of fiducialtrackers, and seen that you were using mingw to compile at one moment?
ok, but do yourself a favor and use the codeblocks ide. i moved to it when i noticed that the development of dev-cpp is on a halt since some time now, while codeblocks is in very active development and quite convenient to use.
all our freeframe source come with readytobuild codeblocks projects.
ok. thank you mister febbs ( ;-) ) . i will make a try…
i need to use another laptop for code-blocking, previous version of mingw32 (devcpp 4.9) is used for schwartzpeter… i dont want to confuse my sources and links with a new version of gcc …