Hi everyone! I’ve finally found the courage and “switched” to gamma… I am wondering if there is any way to get a SDF source (particularly, a noise) affected by a fluid. For example in beta, I converted the fluid texture with AsVectorField and then could attach it to DomainDistortion to manipulate a SDF. Is there something similar available in gamma? Thanks!
In case you are not aware, there is a dedicated chat for fuse on matrix: https://app.element.io/#/room/#VL.Fuse:matrix.org You might get more help there.
Oh I see. Thank you for the link!