Unexpected behavior of xfiles

hi
I have 2 little issues I don t really understand.

I have created a simple model of a pyramid in blender, then exported it as xfile.
When loaded on a Drawfixed it displayed correctly 2 pyramids since I have a spread of 2 in the transform.
Then I tweaked a bit the UV mapping of the xfile to accommodate a texture I am applying to the pyramid and since then only 1 pyramid is showing.

The second issue is related to a boygroup setup, it s all setup and working fine except for the fact that the same pyramids seem to have a completely different texture mapping in the client computer, although the file are just the same as in the server.

tx
Simone

Dunno about the first issue, but I fixed the second one: on the client I had to set the backbuffer resolution of the renderer that was creating the texture, probably something to do with the graphic card.
I ll check this as fixed and create another thread for the first issue.