Hi there, I am working on an AR Project and would like to use stride this time.
One major feature I need is having a Transparent Video played on an geometrie like a plane.
At the moment I am loading a image stack of PNGs into the filetexture and select each image (30 fps) via index of an getSlice. It works for small videos, but there is no function for preloading the next images.
Than I try to get a nice looking result out of the transparent texture. The half transparent pixels are not transparent. I tried to use the blend (trancparency.MaterialAttribute) in the combination with the same texture for alpha. Doesn’t work.
Now I created a project in Stride. The material with the transparency of an image looks great, but how do I replace the Texture Image with a Video?
Looking forward to your thought on this topic and would be so grateful about help.